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・ The Fantastic Journey
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The Fantasy Trip
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The Fantasy Trip : ウィキペディア英語版
The Fantasy Trip

''The Fantasy Trip'' (''TFT'') is a role-playing game that was designed by Steve Jackson and was published by Metagaming Concepts.
It was developed from Metagaming's ''Melee'' and ''Wizard'' MicroGames, also designed by Steve Jackson, which provided the basic combat and magic rules. These games could be played on their own, or, using the "Gamemasters" module ''In the Labyrinth'', expanded into a full-fledged role-playing game. The basic combat and magic rules presented in ''Melee'' and ''Wizard'' were greatly expanded specifically for purposes of role-playing in ''Advanced Melee'' and ''Advanced Wizard''. It was the first published role-playing game to use a point-buy system for character generation, instead of the random dice roll method routinely used in the 1970s.
A series of solitary adventures were published for ''The Fantasy Trip'', called "MicroQuests". These inexpensive adventures allowed for group or solitary play. A total of eight were published. More traditional role-playing modules were also released. The first was ''Tollenkar's Lair'', a traditional dungeon crawl adventure published in 1980. Two modules detailing countries were released in 1982, ''Warrior Lords of Darok'' and ''Forest Lords of Dihad''.
Metagaming also published two magazines that featured ''TFT'' material. The development of the component MicroGames and some early articles are covered in ''The Space Gamer''. After ''The Space Gamer'' was sold to Steve Jackson, Metagaming debuted a second house organ called ''Interplay'', which produced material related to all Metagaming products but focused primarily on ''TFT''.
Jackson left Metagaming in 1980. By that time, Howard M. Thompson, the owner of Metagaming, was not happy with the ''TFT'' work done by Steve Jackson, stating that it was too complex and had taken too long.〔Letter to Andy Windes from Howard Thompson, http://micro.brainiac.com/htletter.jpg, http://micro.brainiac.com/htletter.txt, 31 March 1980〕 During 1983, Thompson closed down the company and sold most of its assets. Jackson tried to purchase the rights to ''The Fantasy Trip'', but Thompson's asking price of $250,000 was much too high, and ''TFT'' is now out of print.〔"Where We're Going" by Steve Jackson, page 28, ''The Space Gamer'', Number 65, Sept/Oct 1983.〕 Instead, Jackson started work on a new "third generation" role-playing system. The eventual result was ''GURPS'', which was strongly influenced by ''The Fantasy Trip''.
==Melee==

Metagaming released ''Melee'' in 1977 as Microgame #3. It was designed to be a simple, fast-playing man-to-man combat boardgame. The game came with a small empty hex map, a counter sheet of men, monsters, and weapons (for any weapons dropped in combat) and a 17-page rulebook.
Every figure had a Strength and Dexterity attribute. Strength governed how much damage a figure could take and the size of weapons which could be used; heavier weapons increased the damage one inflicted in combat. Dexterity determined how likely one was to hit one's opponent. Armor could be worn, which would reduce the amount of damage taken in combat while lowering one's Dexterity.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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